I’m a curious guy from Mölndal (Gothenburg), Sweden with a background in music, linguistics, photography, programming and I love to acquire new skills and knowledge (and gadgets).
I’ve always had an interest in media and the arts, but my interest in architecture grew over time with an origin in fictional worldbuilding. Finding the architectural visualisation programme at YRGO gave me the possibility to combine my interest in technology and problem solving with my love for all things creative.
I’m interested in all things visualisation – from modelling individual assets to creating entire cityscapes

Work Experience
2023 Feb - May, Jul - Aug: Gothenburg City Planning Authority, 3D Artist (Internship)
2022 Sep - Dec: Unit Arkitektur AB, Architectural Visualiser (Internship)
2021 Nov - Currently: Kulturföreningen Konstvågen, Android Developer (Contract)
Sole designer & developer for android app "Konstvågen Öckerö" on Google Play

2021 - 2023: YRGO, Gothenburg - Architectural Visualisation
Higher vocational education diploma in Architectural Visualisation

2017 - 2020: University of Skövde - Web Development
Full-stack development using language-agnostic programming.

2016 - 2017: Nordiska Folkhögskolan
Post-secondary courses in creative writing, storytelling in text and image, photography and digital design.

3ds Max, Blender, Unreal Engine
Corona Renderer & V-Ray
Parametric tools such as ForestPack, RailClone, and Blender's Geometry Nodes, with an interest in learning Houdini
Adobe Suite with some dabbling in DaVinci Resolve
AutoCAD, Revit, SketchUp, Archicad
Digital, analogue & drone photography
Various programming languages including Python, Javascript, C#, etc., with some experience using Maxscript
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